Random ashlar pattern — free hatch (.pat), texture & 3D tiles
Random ashlar is a stone layout built from 38 tiles per repeat (sizes 900 × 250, 800 × 250, 700 × 250 mm (+16)), repeating on the lattice a = (3600, 0) mm, b = (0, 1800) mm, a cell of 6480000 mm². The seamless texture repeat is 3600 × 1800 mm. Download it as a CAD hatch, a seamless texture or SVG and DXF lines, count the tiles for your room, or build it as real 3D tiles in SketchUp. All free.
Random ashlar in numbers
| Category | Stone, paving and cobble |
|---|---|
| Tiles in one repeat | 38 |
| Lattice vector a | (3600, 0) mm |
| Lattice vector b | (0, 1800) mm |
| Repeat cell area | 6480000 mm² |
| Tile sizes | 900 × 250, 800 × 250, 700 × 250, 300 × 250, 600 × 250, 800 × 300 mm (+13) |
| Seamless texture repeat | 3600 × 1800 mm |
| Default length before the pattern repeats | 3600 (range 600–12000) |
| Default height before the pattern repeats | 1800 (range 300–6000) |
| Default shortest stone | 300 (range 50–2000) |
| Default longest stone | 900 (range 50–4000) |
| Default stone length step | 100 (range 10–500) |
| Default lowest course | 150 (range 30–1000) |
| Default highest course | 300 (range 30–2000) |
| Default course height step | 50 (range 10–500) |
| Default minimum joint stagger | 150 (range 0–1000) |
| Default seed | 1 (range 0–1000000) |
Free downloads for Random ashlar
- AutoCAD hatch (.pat)random-ashlar.pat
- Revit model hatch (.pat)random-ashlar-revit.pat
- SVG linesrandom-ashlar-hatch.svg
- DXF linesrandom-ashlar.dxf
- Seamless albedo PNG502 × 251 px preview
Hatch units are millimetres at the default tile size. For other sizes use the hatch page or the editor, which exports every format at the size you set.
Random ashlar tile calculator
Enter the room, grout and tile size. The count comes from the same engine that lays the 3D tiles, so the cut tiles are real cuts against your room edges (a 4 × 3 m room is shown first). More patterns: tile calculator.
- Full tiles
- 63
- Cut tiles
- 19
- Whole tiles used
- 82
- Area (net)
- 12 m²
- Tile area bought
- 13.72 m²
- Waste from cuts
- 14.3 %
- Tiles to order
- 91
| Size | Full tiles | Cut tiles |
|---|---|---|
| 900 × 250 mm | 10 | 4 |
| 800 × 250 mm | 2 | 0 |
| 700 × 250 mm | 2 | 0 |
| 300 × 250 mm | 4 | 2 |
| 600 × 250 mm | 2 | 0 |
| 800 × 300 mm | 5 | 0 |
| 500 × 300 mm | 3 | 1 |
| 700 × 300 mm | 7 | 4 |
| 900 × 300 mm | 3 | 0 |
| 300 × 200 mm | 4 | 0 |
| 400 × 200 mm | 4 | 0 |
| 500 × 200 mm | 2 | 2 |
| 900 × 200 mm | 4 | 2 |
| 600 × 200 mm | 4 | 0 |
| 800 × 200 mm | 2 | 4 |
| 700 × 200 mm | 2 | 0 |
| 600 × 300 mm | 1 | 0 |
| 300 × 300 mm | 1 | 0 |
| 400 × 300 mm | 1 | 0 |
Open it in the editor or in SketchUp
Open Random ashlar in the editor
Use it in SketchUp (10 free uses a day) motif.rbz
Questions about Random ashlar
How many Random ashlar tiles do I need for a 4 × 3 m room?
With the default tile size and a 3 mm joint, a 4 × 3 m floor needs 63 full tiles and 19 cut tiles (82 whole tiles counting each cut tile as one). The net area is 12 m² and the tiles bought cover 13.72 m², so cutting alone wastes 14.3 %. Enter your own room and tile size in the calculator on this page.
Is the Random ashlar hatch exact?
Yes. The .pat file draws the tile edges exactly: every edge direction of this pattern is parallel to a lattice vector, so a PAT line family reproduces it without approximation. Units are millimetres and the pattern name inside the file is random-ashlar.
How do I use the .pat file in AutoCAD?
Copy the .pat file into a folder that is in AutoCAD's Support File Search Path (Options > Files), keep the file name (the pattern name inside the file matches it), then pick the pattern in the HATCH command. If Windows blocks the download, right-click the file, open Properties and tick Unblock.
How do I use the .pat file in Revit?
In Revit open Manage > Additional Settings > Fill Patterns, click New, choose Custom and browse to the .pat file. Use the model variant when the pattern must keep its real size on the building.
What is the repeat size of Random ashlar?
One repeat of the lattice covers 6480000 mm² with 38 tiles. The smallest rectangle that repeats seamlessly in both directions, which is what a texture image needs, is 3600 × 1800 mm at the default sizes.
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